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Old Mar 20, 2011, 09:22 PM // 21:22   #1
Pre-Searing Cadet
 
Join Date: Mar 2011
Profession: W/Mo
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Default Questions about Necro

I have a N/Mo and I was wondering if it is still good?

I have Prophecies only.
I am Lvl 20.

Here is my current bar. It was given to me by a friend, I do alright but don't think it is good.

Code:
Spiteful Spirit
Suffering
Weaken Armor
Barbs
Mark of Pain
Enfeeble
Insidious Parasite
Heeling Breeze

Soul Reaping= 12
Curses= 11+1
Healing= 4
Unused= 1
Can I solo in general?
Can I PvP well with N/Mo?

I am not that experience in GW even though I have owned it for like 4 years, I usually stop playing for half a year every year...

Should I just focus on my Lvl 5 W/Mo?


Every time I go back and play, GW releases new patches and more and more people get better. So I am left in the bottom.
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Old Mar 20, 2011, 10:31 PM // 22:31   #2
Lion's Arch Merchant
 
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Join Date: Nov 2009
Location: The Underworld
Profession: Mo/
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You're never left at the bottom in PvE, its not competitive at all.
If you're having trouble in missions or such, you should visit the new outpost Embark Beach, where you can find people to team up with.
Second, your bar is pretty good for owning just 1 campaign. I suggest you buy the other ones too and just play them in chronological order (proph > factions > nightfall > eotn). By the time you finish the fourth youl be a pretty experienced player, have a nice amount of cash from merching all your crap (unless your bad at saving up) and you can just go ahead and aim for the greater challenges like hardmode and vanquishing, chasing titles, achieving 30/50 in your HoM or getting that awsome set of FoW armor you like so much. Really, you're one of the lucky ones, theres so much content you can play trough, I'm like been there done that, and often bored. But you have enough left for years of fun. Just go and play! your build is just fine.
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Old Mar 20, 2011, 10:51 PM // 22:51   #3
Ascalonian Squire
 
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Join Date: Jan 2007
Guild: Night Watchers Hun [NWH]
Profession: N/
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The only change I'd make is that I'd rather use Enfeebling Blood instead of Enfeeble in PvE, but other than that it's quite good for a Prophecy-only bar.

Warrior and Necro are both very good classes in PvE, so play whichever you enjoy the most.

And imo you should get the other chapters as well if you really want to experience GW; it still is one of the best MMOs around.
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Old Mar 20, 2011, 11:32 PM // 23:32   #4
Krytan Explorer
 
Join Date: Dec 2008
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take protective spirit over healing breeze, preprot is a very valuable ability and unfortuantely AI aren't that great. You got a decent hex bar, but I know what it's like to have a prophecies only bar, it's really slow. I've never liked hex bars because they've been too reactive based and passive. You're not killing anyone directly.

That having been said, no you're not going to be able to pvp effectively with that build. PVP you're going to need a rez sig and some stances at the least and drop one of the spells for faintheartendess.
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Old Mar 21, 2011, 05:56 AM // 05:56   #5
Grotto Attendant
 
Join Date: Apr 2007
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1. GW is not meant to be "soloed" in the sense of you alone in a party of 1 against the monsters. If you bring the henchmen, you plus the henchmen should be able to beat anything in Prophecies except Ruins of the Tombs and the Iron Forgeman (both of which are doable, but quite hard with henchmen, and totally optional).

2. Your build far from perfect, but it should be more than adequate for Normal Mode Prophecies. If you want to make changes. Curses should be 12+1+3 (or 12+1+1); Soul Reaping should be 12+1; Enfeeble should be Enfeebling Blood; Suffering and Healing Breeze are both junk and should be removed; Insidious is questionable. The freed-up space will be hard to use given only Prophecies skills. If you can change secondaries, maybe go N/Me for Arcane Echo. Otherwise maybe Draw Condition + Plague Sending. Since I get the impression that you want a self-heal (and don't play in teams that are good enough to make that a strictly stupid idea), you can use Parasitic Bond. An enchant removal will prove useful in some areas. Prot Spirit is a great skill overall, but does not fit terribly well on a curse bar, and is not particularly needed in NM Prophecies as compared to most of the game in HM.

3. Realistically, you don't stand a snowball's chance in hell in PvP without all 4 games.
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